NoName Deadlock lists dual aim keys and controller LT in the aimbot section. These controls decide how the configured feature is activated. They do not replace the FOV, bone, visibility, smoothing or humanize choices that define what the profile does after activation.
A reliable input plan gives each key one documented purpose. Set the aiming behavior with one primary key first. Once the result is understood, add the second key or controller LT and confirm that it calls the same intended profile.
Choose a primary activation input
Select one aim key that is easy to hold without interfering with movement, abilities or firing. Test it with a visible FOV circle and one target bone. This creates a clear baseline for whether the input is being registered at the expected time.
The second aim key can support another hand position or input method. Avoid assigning both keys to common game actions without checking for conflicts. A conflict can look like inconsistent aim behavior when the real cause is an overlapping bind.
| Area | Current listing |
|---|---|
| Aimbot | Dual aim keys, controller LT |
| Aimbot | Mouse smoothing, FOV |
| Aimbot | Vischeck, aim at team |
| Aimbot | Bone: chest / head / neck / pelvis |
| Misc | Keybinds widget |
Add controller LT after the baseline
Controller LT is explicitly included in the supplied NoName feature list. Add it after the keyboard or mouse profile works. Keep the same FOV, bone and visibility settings so only the activation input changes during the comparison.
Controller support in this listing refers to LT as an aim activation option. It should not be expanded into assumptions about every platform, controller model or console. Review the current product page and loader environment before purchase.
Verify keys without covering the play area
The keybinds widget can confirm active controls while the profile is being tuned. Put it near the screen edge and use short labels. Once the binds are stable, the widget can remain as a compact reference instead of a large setup panel.
Retest vischeck and aim-at-team settings with each input. Activation should not obscure the target rules. If behavior differs, return to one input and check overlapping binds before changing smoothing or humanize amount.
Continue with the right NoName guide
For the next part of the setup, read the Deadlock aimbot settings guide, the keybinds and weapon HUD guide. Each page covers one group of controls so you can compare settings without turning every option on at once.
Current plans and the final feature list remain on the NoName Deadlock store page. Check that listing before purchase because game updates and product availability can change.



