NoName Fortnite gives its aiming controls separate jobs. FOV defines the area used for target selection, the bone selector chooses chest, head, neck or pelvis, and vischeck adds a visibility condition. Mouse smoothing and humanize amount then affect movement behavior, while dual aim keys and controller LT handle activation. Reading the menu in that order makes the feature list much clearer than treating every option as one aimbot switch.
The current controls below come from the NoName Fortnite store listing. They describe the named NoName product and should be checked against the live page before purchase. Fortnite updates over time, so a current product listing is a better reference than an old screenshot or a copied feature list.
| Area | Verified NoName Fortnite listing |
|---|---|
| Aimbot | Enabled |
| Aimbot | Mouse smoothing, FOV |
| Aimbot | Humanize + amount |
| Aimbot | Vischeck, aim at team |
| Aimbot | FOV circle |
| Aimbot | Bone: chest / head / neck / pelvis |
| Aimbot | Dual aim keys, controller LT |
Start with the target area and target point
FOV and the selected bone answer two different questions. FOV describes the area in which the NoName feature considers a target. The bone selector names the point used on that target, with chest, head, neck and pelvis listed as choices. The FOV circle provides an on-screen reference for the selected area. It is useful to keep these controls conceptually separate because a larger area does not change which bone has been selected.
Vischeck is another independent condition. The same menu also lists aim at team, so team handling is not something to infer from the visibility option. A clear profile records each choice directly: target area, target point, visibility rule and team rule. This also makes it easier to recognize which value changed when comparing two profiles.
Understand smoothing and humanize amount
Mouse smoothing and humanize amount are listed as distinct controls. Smoothing relates to how movement is applied, while humanize has its own amount value. Neither label supplies a universal measurement by itself. The meaningful reference is the value shown in the current NoName interface and the rest of the active profile.
A consistent way to review the menu is to hold the target rules steady before comparing movement settings. That keeps a changed FOV or bone choice from being mistaken for a smoothing difference. The older Fortnite aimbot, aim assist and soft aim explainer covers the terminology. This page focuses on the controls now confirmed for NoName Fortnite.
Choose an activation input deliberately
NoName lists dual aim keys and controller LT. Dual keys allow two activation inputs within the product, while controller LT names a controller trigger option. That is narrower than a promise of console compatibility. A controller can be connected to a PC, and Epic maintains separate official guidance for Fortnite control settings across PC and console.
Native Fortnite aim assist is also separate from the NoName aimbot controls. Epic's aim assist support page describes the game setting and notes its relationship to controller options. NoName smoothing, FOV, bones and activation keys belong to the third-party product listing. Keeping the two systems separate prevents a native setting from being mistaken for a NoName feature.
Build out the rest of the NoName setup
The aiming menu connects to other confirmed controls without replacing them. Read the NoName Magic Bullet and Magic FOV guide for that product-specific option, then use the per-weapon configuration guide to understand how weapon profiles and the widget are organized. Visual information is covered separately in the Fortnite player visuals guide.
A feature listing is not permission from Epic to use third-party software. Epic's current Terms of Service set the rules for Fortnite and specifically address cheats and gameplay integrity. Review those terms and the live NoName listing independently before making a purchase decision.



